Artificial Continuum


Showing posts with label Dead Space. Show all posts
Showing posts with label Dead Space. Show all posts
Wednesday, August 4, 2010

There are few video game franchises growing faster then EA's Dead Space. Originally created in 2008, Dead Space has spawned a comic series, a prequel animated film, a spinoff rail shooter for the Nintendo Wii, and now a full fledged live action feature film lead by Eagle Eye director D.J. Caruso.


During an interview with MTV, Caruso dropped several hints regarding the plot and style of the upcoming video game adaptation. The director confirmed that the film will in fact be a prequel to the original game, and will feature "the whole sort of brainwash-y/Scientology" element of plot in addition to its trademark necromorphs.


However despite having most of the plot mapped out, the film has yet to be scripted. Caruso mentioned that he has met with several writers regarding multiple pitches for how the film will be approached, but that production is still moving forward: "We've tried to crack the story a few different ways, so I know when we get back we're going to get into it and I feel like we'll have a screenplay in a few months. It'll hopefully be ready to go."
Tuesday, June 15, 2010
Perhaps one of the most influential shooters of all time was James Bond: Goldeneye for the Nintendo 64. Filled with exciting action, well designed gameplay, and addictive multiplayer Goldeneye was one of the best selling games for the 64. Now Activision, who has held the license for games based off the James Bond franchise, has just announced that they are re imagining Goldeneye for the Wii.


However, this reboot is more then a simple remake. It will be a complete rehaul of the game for the new era and console. Daniel Craig and Judi Dench will be adding their likenesses and voice talent to the game, which bases itself off the modern Bond films. The game will also be designed by Eurocom, the company most known for its work on Deadspace: Extraction. Like the Dead Space prequel Goldeneye will use in depth and scripted story telling to add to the narrative.


The gameplay is fluid and versatile, having characters climb, use stealth in addition to blowing away with high powered rifles. The game will also use contemporary FPS systems including ammo systems and regenerating health. Goldeneye also will utilize a customizeable Wii Remote, similar to The Conduit. However, gameplay using the Classic Controller is also offered.


Unique to Wii shooters, Goldeneye will feature online multiplayer. This also will include a player leveling system similar to the Call of Duty franchise.

The game is due for release this November.


Monday, June 14, 2010
Mix Resident Evil and James Cameron's Aliens, and you get the sci-fi survival horror franchise Dead Space. Although not universally loved, Dead Space arrived on the video game market in 2008. Since then it has spawned numerous spinoffs including a comic series and a prequel on the Wii.


However, what fans of the series have been waiting for is the upcoming sequel Dead Space 2, which is due for release next January. Although the sequel differs little in gameplay, it provides a larger and more ambitious setting and a wider variety of enemies. The dismemberment technology that made the first a hit also returns with more variety. The player also has a wider range of weapons to chose from including zero gravity guns or javelin guns.



Video courtesy of IGN.com

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